Do you want to be Vindje’s CEO?
vindje.com is an open, AI-driven company that makes the Dutch
second-hand market move faster. We are looking for one person to lead it,
grow it into a name people in Amsterdam know, and take it further from there.
This is not a paid position. There is no salary, no
revenue and no investment yet. What you get is the chance to lead the project,
a growing share of it for every week you put in, and the freedom to make it a
big success your way.
The idea. Become the next Tikkie or Stekkies, for finding used things.
Tikkie turned “send me the money” into a verb. Stekkies made
house hunting in a crowded market bearable. Vindje (“find it”) wants to
do the same for second-hand: you say what you want in plain words, and it finds
the listings that fit. Today that is
smart search on Marktplaats, a daily hunt for
undervalued vintage, and email alerts for saved searches.
- 1 to 2 months
Have fun building and promoting something useful.
- 12 months
A brand people in Amsterdam recognise.
- 2 years and on
A brand known outside the Netherlands, the way everyone
knows Vinted today.
The philosophy. Run the company unreasonably in the open.
- Codelive
Public on GitHub.
Anyone can read how it works.
- Roadmaplive
Public on the ideas board. Users suggest and
vote, we build in the open.
- Analyticsnext
Traffic and usage numbers published on the site.
- Moneynext
A public bank account that pays for hosting and AI tokens,
with every transaction visible.
- Updatesnext
Weekly posts on what shipped and what people searched for.
Monthly posts on the team, revenue and costs.
Why work this way: it gets attention, it builds
trust (it is easy to trust a company that hides nothing), and it pulls in the
people who share the vision, both contributors and, later, investors.
The market. Millions of things change hands every year, slowly.
Second-hand in the Netherlands is huge and mostly runs on Marktplaats,
with Vinted for clothes, Facebook Marketplace on the side and Catawiki for
curated auctions. The problem is liquidity: good items sit unseen, buyers scroll
past hundreds of near-misses, and the price someone pays depends on luck. Five
groups live in this market, and each one has a reason to use Vindje.
- Buyers
Want one specific thing, nearby, at a fair price. Today they
type Dutch keywords and wade through junk.
Vindje: describe it in any language, get only the listings that fit.
- Flippers
Buy undervalued items and resell them: designer lamps, vintage
bikes, mid-century chairs. Their edge is being first and knowing what
something is worth.
Vindje: a daily list of finds priced below resale, spotted from text and photos.
- Vintage sellers
Shops and dealers with real stock. They source on Marktplaats
too and need their own pieces in front of the right buyer.
Vindje: sourcing alerts now, a direct line to motivated buyers later.
- Casual sellers
An attic, a move, a renovation. They list once and hope.
Underpriced listings are the flippers’ profit.
Vindje: help them price and describe things right, so they sell faster.
- The platforms
Marktplaats, Vinted and the rest own the listings. Vindje sits on
top as the layer that matches intent to inventory, the part none of them do well.
Ownership. No money in, so time is the investment.
We use a simplified version of Mike Moyer’s Slicing Pie. Every week
someone works on Vindje, the pie grows by one week. Your share is your weeks
divided by all weeks ever worked by everyone. Stop working and your weeks stay
the same while the pie keeps growing, so your share shrinks. Keep going and it holds.
- Start
Pavel works 2 weeks. The pie is 2 weeks, Pavel owns 100%.
- +4 weeks, 4 people
Pie: 2 + 4 × 4 = 18 weeks. Pavel 6/18 = 33%, each of
the others 4/18 = 22%.
- +48 weeks, 1 leaves
Pie: 18 + 48 × 3 = 162 weeks. Pavel 54/162 = 33%, each
person who stayed 52/162 = 32%, the person who left 4/162 = 2.5%.
An example,
not a contract. The exact rules get written down together with the first team.
The odds. Said plainly, so nobody is surprised.
- 95%
It does not become a financially successful project.
- 4%
It becomes locally popular, but never makes a profit.
- 1%
It becomes a global phenomenon and gets acquired for a billion
by eBay or someone like them.
So why join? To have fun. To play a game others
don’t play. To be part of something new in the Dutch scene, and to lead it.